UEFA B
29 Jul 2016
UEFA B Functional game – Develop and improve switching play
In this functional game we focus on developing and improving switching play. This session is from the series of functional games, designed to isolate and improve units within the team.
27 Jul 2016
UEFA defending – Improve defensive compactness
UEFA Defending - Improve defensive compactness . This is the first in a number of functional sessions on defending. In this session, we are looking at how the defensive unit in a functional game, get organised, work together as unit and keep their compactness and defensive shape.
23 Jul 2016
UEFA B Functional Practice – Improve defensive compactness
UEFA B Functional Practice - Improve defensive compactness . This is the first in a number of functional sessions on defending. In this session, we are looking at how the defensive unit in a functional game, get organised, work together as unit and keep their compactness and defensive shape.
21 Jul 2016
UEFA B Skill practice to improve shooting and finishing,
UEFA B skill practice to improve shooting and finishing game. This is a very simple game to organise and a really fun end enjoyable game that will create lots of game related shooting and finishing opportunities
19 Jul 2016
UEFA B Functional game – Develop and improve attacking central play
This UEFA B Functional game is from the series of functional games, designed to isolate and improve units within the team. In this functional game we focus on developing and improving attacking central play.
15 Jul 2016
UEFA Functional game – Develop and improve attacking central play
This session is from the series of functional games, designed to isolate and improve units within the team. In this functional game we focus on developing and improving attacking central play.
19 Jun 2016
Waves – Shooting and finishing game – Progression 1
Second in the series of progressive waves, pass, support and finishing games.
17 Jun 2016
Waves – Shooting and finishing game – Start
This is the first in the series of progressive waves, pass, support and finishing games